Somehow i ended with a fine i can not pay there! Though pirates ran from me when I tried mining. I assume this is because you could essentially be stuck at the station if the dormant bounty was still there, which makes sense as they don't want people to be unable to play the game, but they really need to rework the bounty system. If a fine is left unpaid for 7 days, it will mature into a bounty and you will get wanted status in that system. They do this by scanning your ship successfully. Do I need to buy a new sidewinder I have my own that is not the loaned one. This all seem inanely complicated It's complicated alright, but there's certain logic to it. Then you know it's been cleared, and paid off.
This means for targets who already have a bounty, this bounty might increase; other targets who show as having a clean status may gain a bounty after being scanned. Or, if you have lots of time on your hands, let the timer expire on the bounty as it eventually degrades into a legacy fine. It says: '600cr dormant bounty in workers of k camelopardalis resistance' I thought we could pay any fine anywhere, ir at least anywhere in the same system. Originally posted by :I aparently ran over an Eagle in my Asp while checking the system map and got 6k bounty lasting 6 days. You can store a ship with bounties on a hot ship , hiding your criminality, but at the cost of not using the ship.
This is very important to remember with the bounty change coming up that will prevent players from paying bounties off and make them persist for several days; if you get a bounty, remember that it's only for the current jurisdiction. Have a player kill warrant scan you. Bounties go dormant if you get killed and your not based in the system where the bounty is. We recently added caps to bounties per jurisdiction. In addition, most ships are aligned with a minor faction you can see which one by performing a basic scan. Interstellar bounties will hopefully answer the issue of consequence across major factions: when you have annoyed enough Federal minor factions, your criminal status will be upgraded to cover the entire Federation. These changes aim to simplify crimes.
Whenever you commit a new bounty offence in a jurisdiction where you already have an active bounty then the bounty value is increased and the timer reset to seven days. Does it have a time limit on it? Fines and bounties never expire, unlike previous implementations of crime systems in the game. Normally it's the faction with the highest influence in the system, excepting special situations like civil war. A dormant bounty is only visible to authority ships of the faction that issued it. Fines gained while the bounty is active will be added to your bounty, but extra bounties gained are added to your bounty and reset the timer! Surely the banking sector is not just limited to each star system in the future? Bounty is not claimed your ship is destroyed without anyone detecting your bounty - bounty becomes dormant.
Once it runs out though, it'll be a Legacy Fine that you can pay off. You even have a search function in the map. The attacking commander would claim the bounty and get a large amount of in-game cash for no effort, and the commander with the bounty would carry on as usual with no penalty. Of course, if the game at any point does not look like it's following these rules then a ticket should be created. Maybe the game needs to be a bit more informative? You do have to be in the jurisdiction that issued the bounty to pay off the fine however, so keep that in mind. If you gain a fine in the same jurisdiction then the bounty value is increased, but the timer is not reset. Nowhere have I seen any type of warning, or anything to indicate I should be somewhere.
If you have unclaimed bounties and fines issued against you by factions that do not control the starport then you have a stay of execution: those bounties and fines will become dormant as those factions believe you dead. Which are the consequences if Police caugh me? You used to be able to, but they changed how all of that works quite a while ago. Why would I be cleared for landing then shot out of no where??? Thank you for the video but it's not fully clear. Elite's crime system is reasonably complex to the uninitiated, but it's like this for a reason - we specifically want combat and its consequences to be taken a little more seriously than in a pure arcade-style shooter. I suppose you could maybe pay it off before, but I'm not sure about that one, since I'm very upfront with my crimes, haha! Yes, the size of a station doesn't matter. It's extremely hard to do in a Sidewinder.
The tricky part is if you try to go to one of big stations you usually get scanned down by patrols before you can get inside. All debt and crimes are cleared and you are transported to your starting location where you receive a new loaned starting ship. Dormant means you can pay it off, regular means you can't. After a week, they turn into fines that you can pay. Kill Warrant Scanners can also be operated by and ; players in the Gunner role may use a Kill Warrant Scanner to scan targets at any angle relative to the mothership, not just directly forwards, although its scanning cone is very narrow without Engineering and it will still be difficult to scan small or fast-moving targets. The update changes many aspects of the game but the aspect that we wanted a closer look at was crime.
You don't remove a bounty, you ride it out and fight off the bounty hunters that come after you until it times out and becomes just a fine you can pay. Dormant bounties last a week also, but they can be extented by adding to them. These fines are not bounties and being scanned while having a fine does not turn the fine into a bounty. If you are detected committing a fine offence the dormant bounty will become active, the timer will be reset to seven days and the fine will be added to its value. No crimes are detected or logged. Bounty timer expires you survive without losing your ship for seven days - bounty is removed and replaced by an equal value legacy fine or a bigger fine if you had capped your bounty value.